Blog: Star Trek

Statistics and red-shirted crewmen

Everyone who's watched Star Trek (the original) knows that when a red-shirted crewman beams down to the planet with the main characters in an episode, he's going to be food for whatever monster lives there, or killed by hostile aliens.

But everything we know isn't always true when you analyze statistics properly. Matt Bailey of SiteLogic uses the red-shirt phenomenon as an example to illustrate good statistical analysis, discovering that almost as many red-shirts died on the Enterprise as on planets, and most of those deaths occurred in groups. Most of all, he discovered that when Captain Kirk becomes romantically involved with a local alien woman, the red shirt survival rate skyrockets.

The article even includes a funny parody of classic lame PowerPoint statistical presentation.

posted on Aug 5, 2007 10:16 am (comment)

The end of scarcity, the start of more

All of economics grows from one simple principle: scarcity. Everything people want is finite, thus we need money to decide who gets the finite things. Price balances supply and demand.

What would happen if scarcity were eliminated? Is that even possible? Many works of science fiction envision such a future — Star Trek, for example, has no "money" and people supposedly seek only personal enlightenment rather than material goods. But they still have Ferengi and gold-pressed latinum and space freighters when plot lines demand it. My co-worker Saskia recently posed the question of why the Harry Potter universe has class distinctions based on wealth (the Weasleys are poor while the Malfoys are rich) when they have magical spells to do all the housework, and so nobody should have to wear ragged clothes, for example. But Rowling isn't an economist and good fantasy & science fiction literature is really about telling stories about our society through the mirror of another world, so she uses the same social and economic structures from the world she knows.

In truth, we have no idea what a society without material scarcity would look like. Since human beings by nature compete with each other, we might expect the method of "keeping score" to revolve around something other than material possessions. Would individuals compete on intelligence? Charisma? Ownership of real estate? Our would our desire for material goods, or our population size, simply expand so greatly that no matter how much energy we could gather from the sun and no matter how technology advances in order to use that energy to create material goods, the demand would grow to keep pace with the supply?

Matt Stoller, filtering Stirling Newberry, says that an economy revolves around its bottlenecks. Our bottleneck today is oil. In the past it has been other things, like labor. If we remove one bottleneck we go through a period of great economic prosperity where everyone benefits until we inevitably run into the next one. So absent the development of interstellar space flight, if we somehow develop magic spells or replicators, I'd put my bet on real estate becoming the bottleneck. The population will grow, and now having a single-family home with a lawn and a picket fence isn't so cheap anymore, giving us a future more like Asimov's super-cities in "Caves of Steel".

But then, who's to say magic spells or replicators are any more likely than warp drive? We can't predict scientific breakthroughs, so until there is one, energy is where it's at.

posted on May 25, 2005 7:01 pm (comment)

Kirk to Enterprise. My Treo 300 is malfunctioning.

From the SF Chronicle:
In the 23rd century universe of "Star Trek,'' people talked to each other using wireless personal communicators, had easy access to a vast database of information and spent hours gazing at a big wall-mounted video screen.

On 21st century Earth, that future is already here.

People talk to each other on wireless communicators called cell phones. They have instant access to infinite amounts of information on the Internet. And they can spend hours staring at a big wall-mounted plasma or liquid-crystal display TV watching reruns of "Star Trek." That is, if they can afford one.

The article mentions the Palm and the Treo 300 as devices that were specifically designed with Star Trek's gadgets in mind. Of course, 60s design principles don't necessarily work today - the Treo was completely redesigned without the flip-up lid into something that looks a lot less like a Star Trek communicator and a lot more like a modern phone.

What's most fascinating is that many future predictions about information technology have come true centuries ahead of expectations, while medicine has only moved along slowly (we're far from having the magic pill that grows new kidneys in Star Trek IV), and space travel is scarcely different than it was in 1966.

posted on Mar 16, 2004 2:09 pm (comment)

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